final.jpg

Elements

Home
The Story...
Walkthrough
Encyclopedia
Characters
Key Items
Elements
Multimedia
Summons
Weapons
Armor
Accessories
Timelines
Game Script

 

Yellow Elements (basic)

Name

Lv

+/-

Effect

Cost

Shops

Uplift

1

7

attacks single opponent

50

Termina, Guldove

ElectroJolt

2

6

attacks single opponent

80

Termina, Guldove

Upheaval

3

5

attacks single opponent

100

Termina, Guldove

ElectroBolt

4

4

attacks single opponent

240

Termina, Guldove

Earthquake

5

3

attacks all opponents

-

none

Thunda Storm

6

2

attacks all opponents

-

none

 

Yellow Elements (consumable)

Name

Lv

+/-

Effect

Cost

Shops

Brace

2

0

heals yellow status effects

15

Termina, Guldove

Capsul

3

0

restores HP (medium)

25

Termina, Guldove

 

Yellow Elements (advanced)

Name

Lv

+/-

Effect

Cost

Shops

TurnYellow

1

7

turns single opponent's/ally's attributes yellow

75

Marbule

AntiGreen

3

5

temporarily seals green elements from a single opponent

-

none

HiRes

4

4

temporarily increases defense to a single ally

430

Marbule

LowRes

4

4

temporarily decreases defense to a single opponent

430

Marbule

YellowField

5

3

turns the field effect entirely yellow

-

none

PhysNegate

3

5

temporarily nullifies physical attaches to a single opponent

-

none

 

 

 

 

Yellow Elements (traps)

Name

Lv

+/-

Effect

Cost

Shops

EarthQuake

5

0

trap to catch EarthQuake

300

Marbule

ThundaStorm

6

0

trap to catch ThundaStorm

400

Marbule

Golem

7

0

trap to catch Golem

500

Marbule

 

Yellow Elements (summons)

Name

Lv

+/-

Effect

Cost

Shops

Golem

7

2

summons an earth giant to attack all opponents

-

none

ThundaSnake

8

0

summons an electric serpent to attack all opponents

-

none

 

Red Elements (basic)

Name

Lv

+/-

Effect

Cost

Shops

Fireball

1

7

attacks single opponent

50

Arni, Termina

MagmaBomb

2

6

attacks single opponent

80

Termina

FirePillar

3

5

attacks single opponent

100

Termina

MagmaBurst

4

4

attacks single opponent

240

Termina

Inferno

5

3

attacks all opponents

-

none

Volcano

6

2

attacks all opponents

-

none

 

Red Elements (consumable)

Name

Lv

+/-

Effect

Cost

Shops

Tablet

1

0

restores HP (small)

15

Arni, Termina, Guldove

Ointment

2

0

heals red status effects

15

Termina, Guldove

Recharge

6

0

restores a used element

-

none

 

Red Elements (advanced)

Name

Lv

+/-

Effect

Cost

Shops

TurnRed

1

7

turns single opponent's/ally's attributes red

75

Marbule

AntiBlue

3

5

temporarily seals blue elements from a single opponent

-

none

Strengthen

4

4

temporarily increases attack to a single ally

430

Marbule

Weaken

4

4

temporarily decreases attack to a single opponent

430

Marbule

RedField

5

3

turns the field effect entirely red

-

none

Ninety-Nine

6

2

temporarily keeps hit% of basic attacks at 99%

2880

Guldove

 

Red Elements (traps)

Name

Lv

+/-

Effect

Cost

Shops

Inferno

5

0

trap to catch Inferno

300

Marbule

Volcano

6

0

trap to catch Volcano

400

Marbule

RedWolf

7

0

trap to catch RedWolf

500

Marbule

 

Red Elements (summons)

Name

Lv

+/-

Effect

Cost

Shops

RedWolf

7

2

summons a fire wolf to attack all opponents

-

none

Salamander

8

0

summons a salamander to attack all opponents

-

none

 

 

Green Elements (basic)

Name

Lv

+/-

Effect

Cost

Shops

Bushwhacker

1

7

attacks single opponent

50

Termina, Guldove

AeroSaucer

2

6

attacks single opponent

80

Termina, Guldove

Bushbasher

3

5

attacks single opponent

100

Termina

AeroBlaster

4

4

attacks single opponent

240

Termina

Carnivore

5

3

attacks all opponents

-

none

Tornado

6

2

attacks all opponents

-

none

 

Green Elements (consumable)

Name

Lv

+/-

Effect

Cost

Shops

Antidote

2

0

heals green status effects

15

Arni, Termina, Guldove

 

Green Elements (restoring)

Name

Lv

+/-

Effect

Cost

Shops

Heal

2

6

restores HP (small)

100

Termina

HealAll

4

4

restores HP (medium)

300

Termina

HealPlus

6

2

restores HP (large)

-

none

 

Green Elements (advanced)

Name

Lv

+/-

Effect

Cost

Shops

TurnGreen

1

7

turns single opponent's/ally's attributes green

75

Marbule

AntiYellow

3

5

temporarily seals yellow elements from a single opponent

-

none

EagleEye

4

4

temporarily increases hit% to a single ally

430

Marbule

BatEye

4

4

temporarily decreases hit% to a single opponent

430

Marbule

GreenField

5

3

turns the field effect entirely green

-

none

InfoScope

6

2

allows you to see your opponents HP data

880

Guldove

 

 

 

 

Green Elements (traps)

Name

Lv

+/-

Effect

Cost

Shops

Carnivore

5

0

trap to catch Carnivore

300

Marbule

Tornado

6

0

trap to catch Tornado

400

Marbule

Sonja

7

0

trap to catch Sonja

500

Marbule

 

Green Elements (summons)

Name

Lv

+/-

Effect

Cost

Shops

Sonja

7

2

summons a forest dryad to attack all opponents

-

none

Genie

8

0

summons a genie to attack all opponents

-

none

 

Blue Elements (basic)

Name

Lv

+/-

Effect

Cost

Shops

Aquabeam

1

7

attacks single opponent

50

Arni, Termina, Guldove

IceLance

2

6

attacks single opponent

80

Termina

AquaBall

3

5

attacks single opponent

100

Termina

IceBlast

4

4

attacks single opponent

240

Termina

Deluge

5

3

attacks all opponents

-

none

IceBerg

6

2

attacks all opponents

-

none

 

Blue Elements (consumable)

Name

Lv

+/-

Effect

Cost

Shops

Medicine

2

0

heals Blue status effects

15

Termina

 

Blue Elements (restoring)

Name

Lv

+/-

Effect

Cost

Shops

Cure

1

7

restores HP (small)

100

Arni

CurePlus

3

5

restores HP (medium)

220

Termina

CureAll

5

3

restores HP (large)

-

none

 

Blue Elements (advanced)

Name

Lv

+/-

Effect

Cost

Shops

TurnBlue

1

7

turns single opponent's/ally's attributes Blue

75

Marbule

AntiRed

3

5

temporarily seals red elements from a single opponent

-

none

Nimble

4

4

temporarily increases evade% to a single ally

430

Marbule

Numble

4

4

temporarily decreases hit% to a single opponent

430

Marbule

BlueField

5

3

turns the field effect entirely blue

-

none

Vigora

6

2

temporarily stops an allies stamina from decreasing

-

none

 

Blue Elements (traps)

Name

Lv

+/-

Effect

Cost

Shops

Deluge

5

0

trap to catch Deluge

300

Marbule

Iceberg

6

0

trap to catch Iceberg

400

Marbule

FrogPrince

7

0

trap to catch FrogPrince

500

Marbule

 

Blue Elements (summons)

Name

Lv

+/-

Effect

Cost

Shops

FrogPrince

7

2

summons Frog Prince to attack all opponents

-

none

BlueWhale

8

0

summons a giant whale to attack all opponents

-

none

 

Black Elements (basic)

Name

Lv

+/-

Effect

Cost

Shops

GravityBlow

1

7

attacks single opponent

60

Guldove

HellSoul

2

0

may instantly kill a single opponent

100

Guldove

Gravitone

3

5

attacks all opponents

-

none

HellBound

4

0

may instantly kill a single opponent

-

none

FreeFall

5

3

attacks single opponent

-

none

BlackHole

6

2

attacks all opponents

-

none

 

 

 

 

Black Elements (consumable)

Name

Lv

+/-

Effect

Cost

Shops

BlackOut

2

0

heals black staus effects

100

Arni

Nostrum

5

3

restores HP (large)

-

none

 

Black Elements (advanced)

Name

Lv

+/-

Effect

Cost

Shops

TurnBlack

1

7

turns single opponent's/ally's attributes Black

75

Marbule

AntiWhite

3

5

temporarily seals white elements from a single opponent

-

none

Genius

4

4

temporarily increases element power to a single ally

430

Marbule, Guldove

Imbecile

4

4

temporarily decreases element power to a single opponent

430

Marbule, Guldove

Revenge

5

3

shifts all status effects to one opponent

600

Guldove

Diminish

6

2

temporarily halves element power to all opponents/allys

1670

Guldove

SealAll

6

2

temporarily seals all elements from all opponents/allys

2880

Guldove

 

Black Elements (traps)

Name

Lv

+/-

Effect

Cost

Shops

FreeFall

5

0

trap to catch FreeFall

300

Marbule

BlackHole

6

0

trap to catch BlackHole

400

Marbule

MotherShip

7

0

trap to catch MotherShip

500

Marbule

 

 

Black Elements (summons)

Name

Lv

+/-

Effect

Cost

Shops

MotherShip

7

1

summons a spaceship to attack all opponents

-

none

GrimReaper

8

0

summons Death to attack all opponents

-

none

 

White Elements (basic)

Name

Lv

+/-

Effect

Cost

Shops

PhotonRay

1

7

attacks single opponent

60

Guldove

Meteorite

2

6

attacks single opponent

100

Guldove

PhotonBeam

3

5

attacks all opponents

-

none

MeteorShower

4

4

attacks single opponent

-

none

HolyLight

5

3

attacks all opponents (instantly kills undead)

-

none

UltraNova

6

2

attacks all opponents

-

none

 

White Elements (consumable)

Name

Lv

+/-

Effect

Cost

Shops

WhiteOut

2

0

heals white staus effects

100

Arni

Panacea

4

0

heals all status effects

500

Guldove

 

 

 

 

 

 

White Elements (restoring)

Name

Lv

+/-

Effect

Cost

Shops

Revive

1

7

revives a single ally

-

none

RecoverAll

3

5

restores HP (medium)

380

Guldove

Purify

4

4

heals all status effects

210

Guldove

FullRevive

5

3

revives a single ally and restores all HP

-

none

HolyHealing

6

2

restores all HP and heals all staus efefcts to a single ally

-

none

 

 

White Elements (advanced)

Name

Lv

+/-

Effect

Cost

Shops

TurnWhite

1

7

turns single opponent's/ally's attributes White

75

Marbule

AntiBlack

3

5

temporarily seals black elements from a single opponent

-

none

StrongMinded

4

4

temporarily increases element defence to a single ally

430

Marbule, Guldove

WeakMinded

4

4

temporarily decreases element defence to a single opponent

430

Marbule, Guldove

Magnify

6

2

temporarily increses element damage by 1.5 to all allies

1670

Guldove, Marbule

MagNigate

6

2

temporarily nulifies all element attacks to a single ally

2880

Guldove

 

White Elements (traps)

Name

Lv

+/-

Effect

Cost

Shops

HolyLight

5

0

trap to catch HolyLight

300

Marbule

UltraNova

6

0

trap to catch UltraNova

400

Marbule

Unicorn

7

0

trap to catch Unicorn

500

Marbule

 

 

 

 

 

 

White Elements (summons)

Name

Lv

+/-

Effect

Cost

Shops

Unicorn

7

1

summons a holy horse to attack all opponents

-

none

Saints

8

0

summons an army of angels to attack all opponents

-

none

 

Other (Serge only)

Name

Lv

+/-

Effect

Cost

Shops

ChronoCross

8

0

unknown

-

none